It’s time to dot the i’s. Why is this a separate game? DLC WAS PROMISED.
I don’t know how anyone could have missed this stream of news, but let’s go over it again:
– It was a free add-on.
– Then it became a paid add-on.
– In March 2022, they decided to make it a separate game.
Officially, no one said anything about add-ons. They were rumors from very different sources, but they all came to the same thing.
Moreover it’s the same situation as with MW3 (2011). In 2009 the terribly successful MW2(2009) came out, but the developers at IW were underpaid and left, the remaining developers didn’t have time to release the game before 2011 and planned to make a huge add-on, but Sledgehammer Games came and they released MW3(2011).
Why will there be integration with Warzone? They promised no integration.
Again, it wasn’t promised, it was a rumor. And it said something like that Warzone (2.0) is a separate game, which will be independently filled with content.
But back at the presentation we were officially told that the last Warzone was a fluke, and here is a super clear game that is ready for any integrations and was developed with them in mind.
What’s the problem with integrations anyway?
They break the game, but what is integration? It’s a marketing word, in fact they just add guns and cosmetics to the game. CW integration was broken because cannons had to be rewritten due to different engines. VG integration should have been fine, because one engine, but no. And there even camouflage design was different.
And Verdansk 1984, Nakatomi, Renaissance Island, Fortuna – these are not integrations, these are Warzone content for Warzone.
But the integration with MWIII will be the biggest, because except for the new map (which has nothing to do with MWIII), guns and cosmetics, they will also transfer the muvement, and maybe some other physics. There’s a good chance zombie invasion will be part of Warzone.
The problem isn’t integrations, it’s management and timing. Von’s reboot of season 4 was poorly integrated.
Yesterday morning, a major leak of information about the upcoming project from “Treyarch” studio occurred, the release of which, according to some sources, is planned for the fall of 2024. For those who have already forgotten, we remind you that after the release of “Call of Duty: Modern Warfare II,” “Activision” is more likely to abandon the annual release model of the “Call of Duty” series, resulting in two full years of support for the content of the second part of the “Modern Warfare” reboot.
This decision is due to the failure of “Call of Duty: Vanguard,” which happened due to the fault of the company’s management, who did not want to give more time to their employees for the development of the long-suffering project at the time of its production. The mistakes were taken into account, so “Activision” decided to “not step on the same rake” and gave “Treyarch” studio an additional year to create the next shooter after “Modern Warfare II” in the “Call of Duty” series. This is undoubtedly the right move on their part, because in this scenario, the chances of success increase, as the developers have much more time to implement their creative ideas.
What will the game be about? Unfortunately, answering this question is not as easy as it seems at first glance. The leaked data about the project, thanks to the “Call of Duty: Warzone Mobile” files, indicate that the events of the game will take place either partially or entirely in the 1990s. One of the published loading screens of the multiplayer map “Call of Duty” (2024) shows the American strike aircraft Lockheed F-117 “Nighthawk,” adopted by the US Air Force in October 1983.
One of the notable episodes of its combat use was Operation Desert Shield, which was part of the Gulf War (August 2, 1990 – February 28, 1991). By the way, the hangar depicted in the game’s concept art resembles a real hangar located at Ahmed Al Jaber Air Base in Kuwait – a country that participated in the aforementioned conflict. Judging by the details that have appeared online, we can assume that the storyline of the new part of “Call of Duty” from “Treyarch” will touch not only the Gulf War but also the UN peacekeeping operation in Somalia (December 9, 1992 – March 3, 1995), as the “Warzone Mobile” files mention the battle in Mogadishu. We have already written about this in a separate post, but we will remind you that based on these events, the well-known film “Black Hawk Down” was made.
All the above information is pleasing, but there is one “but.” For the past few months, most insiders have claimed that the events of the new project from “Treyarch” will take place in the near future, and the game is allegedly set in the “Call of Duty: Black Ops II” setting. Could they all be wrong? Maybe not. Knowing how the “Treyarch” writers like to move the player from one timeline to another, we can assume that the storyline of “Call of Duty” (2024) will touch not only the 1990s but also some years in the 2030s. By the way, it is still unknown whether the new game from the zombie mode enthusiasts will belong to the “Black Ops” series and correspond to its canon.
However, one thing is known for sure – “Call of Duty” (2024) is being developed on the “Call of Duty: Modern Warfare II” engine, which means that there should be no disagreements due to technical differences, as was the case with “Call of Duty: Black Ops Cold War.”
We hope that this time “Treyarch” will succeed, and in the meantime, we are waiting for “Call of Duty: Modern Warfare II”.